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I came across this game called "a slower speed of light". I don't know whether it is officially an "educational game" (I haven't played it), but it is about the effects of special relativity.

This made me wonder whether there are more games about physics that can serve as an intuitive supplement to the mathematics for someone who is learning physics. (I'm not saying they can be a substitute for understanding the mathematics, just a supplement).

I've seen some lists online with games about physics, but there seem to be a lot of low quality ones.

So my idea was to create a list of (educational) video games that successfully and insightfully convey counter-intuitive physical phenomena like in relativity and quantum mechanics, which one can use alongside a formal training in physics.

  • Simple games for children or simple Newtonian games about spaceships in zero-gravity don't suffice. The games have to be about "relatively advanced" ideas such as relativity, or quantum mechanics.

  • The games don't have to be officially "educational", so long as they insightfully capture such a physical phenomenon.

  • My intention is not to use them as substitutes for, but as a complement to formal physics training, i.e. as a way to boost intuition for someone who also studies the topic formally.

Glorfindel
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user56834
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  • You can try playing velocity raptor here. idk if thats what you are looking for, I found the game interesting! – King Tut Mar 20 '18 at 12:47
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    Has to be so specific as a slower speed of light? There are some applications that I found not bad. Or quite some about astronomy and even space flights. Orbiter is a free orbital flying simulatir.. Not for children, I would say. I think by using the search words of relevance you can find something of your interest. – Alchimista Mar 20 '18 at 14:45
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    Although I haven't played, Kerbal Space Program is highly praised for its realistic orbital mechanics. – A.V.S. Mar 20 '18 at 15:55
  • Yep KSP is cool. – JMLCarter Mar 20 '18 at 17:15
  • To those vtc'ing as "too broad" I believe this does fit within resource recommendation policies, especially due to the specificity of the type of resource - there aren't really that many truly rigorous physics-oriented video games. – auden Mar 22 '18 at 00:29

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