I don't know if this has been addressed in other answers, but I will still give it a try, in a simplistic manner, without math, without definitions, in short a layman's guide to Relativity.
Think about it like this: in Special Relativity, every event and object is described in something known as a spacetime diagram. Think about it like some map, which tracks and shows every object and every event in space and time. Let me show you how it works:

The vertical axis represents time. The horizontal axis represents space. If you have any event (shown in red), it will happen at one point in space and at some point in time. So, basically, an event is a point in this diagram, with co-ordinates of space and time. An object which is moving is described as a line in this diagram, and the slant of the line is the speed of the object ($\frac{space}{time}$). The blue line represents the speed of light, $c$. Nothing goes faster (has a line on the bottom-right) than light.
Now, this is the spacetime diagram when you are at rest (according to you). But, what if I start moving; then how will I see you? You will be moving, according to me. But, there is a catch (apparently, there always is :-). My spacetime diagram, gets 'warped' or rather 'bent'. It's better explained visually:
where the red axes, are the space-time axes according to me (formally: my frame of reference). So, now the event, according to me, takes place at a different place and at a different time. Exactly, how the axes bend is dependent on my velocity.
But, this axes bending has some constraint: namely, the blue diagonal line, the speed of light should not change in my new space-time co-ordinates. This is the Lorentz transformation. It transforms my axes of spacetime, to match my viewpoint of things, in a way that the laws of relativity hold.
That is, qualitatively speaking, the Lorentz transformation. It takes every point in space and time, and transports it to some other place in the diagram. It just shifts the co-ordinate system (the axes), to match the viewpoint of someone who is travelling at a speed $v$, in turn 'shifting', every point i.e every event. It is just a means to know what, where and when something is happening according to the point of view of moving people.
APPENDIX: For the math-hungry people:
Just a little bit of math for those of you interested. (I will links in below to whatever I am saying). How exactly do the axes bend for moving observers, i.e. how does the Lorentz transformation work?
So, in linear algebra (links below), whenever you have a change of co-ordinate systems, you describe it using a matrix. In this case, the matrix (for the Lorentz transformation in 2 dimensions) is:
$$\Lambda = \begin{bmatrix} \gamma & -\gamma \beta \\ -\beta \gamma & \gamma \\ \end{bmatrix} $$
(In this answer I assume the (+---) convention and $c = 1$)
So, to know where any point described by co-ordinates $(t, x)$ ends up after the transformation (i.e in the moving person's perspective) is: $$\begin{bmatrix} t' \\ x' \\ \end{bmatrix} = \Lambda \begin{bmatrix} t \\ x \\ \end{bmatrix} = \begin{bmatrix} \gamma & -\gamma \beta \\ -\beta \gamma & \gamma \\ \end{bmatrix} \begin{bmatrix} t \\ x \\ \end{bmatrix} $$
where $(t', x')$ are the co-ordinates in the new co-ordinate system. So, the observer sees the point $(t, x)$ at $(t', x')$. So, how do you find out how the coordinate axes bend? You don't need to: as soon you have the matrix $\Lambda$, you can figure out everything about the new axes without having to do all the calculations at all! That is the brilliancy of linear algebra. But, if you are still up to it, you can always try and first set $x = 0$ and solve the above for particular values of $t$ and vice-versa.
Some useful links:
A brilliant series on linear algebra by 3blue1brown: https://www.youtube.com/watch?v=fNk_zzaMoSs&list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab
Why $c = 1$? Natural units, that's why: https://www.youtube.com/watch?v=P5NKHsOzvAc
More on Lorentz transformations themselves: https://en.wikipedia.org/wiki/Lorentz_transformation
Spacetime diagrams: https://en.wikipedia.org/wiki/Minkowski_diagram
And, a generalization of Lorentz transformations, including the $y$ and $z$ dimensions: General matrix Lorentz transformation