When we see something moving on a screen it's usually just pixels being turned off at one location and turned on at another. For example:
This would render a dot moving from A to C.
Turn on pixel A, Turn off pixel A, Turn on pixel B, Turn off pixel B, Turn on pixel C
In a real world scenario - how do things actually move? How does the tiniest physical space get covered?
There must be a tiniest physical space right? If not then from my reckoning we shouldn't move at all. To move 1 step forward I'd have to first move half a step, but before that I'd have to move a quarter of a step, before that an eighth, etc. I would always be moving forward but I would never reach 1 full step.
So assuming there is a tiniest physical space, does matter get turned off at point A and on at point B etc?